![]() Mod_B.wad partially contain more funny sounds. Mod_A.wad contain all sounds and the HUD from the Bloodpak. Doomsday homepage: - ZDOOM homepage: - ZDOOM V 2.0.96x: zdoom96x.zip ![]() If there are questions we help with pleasure. But it is almost the same way like for Doom2. How to start Bloodpack with other engines can be found in the instructions of them. Now it schould start Doom2 with the Bloodpack mod. To play Bloodpack with the original version of Doom2, the following is to be done.ġ- Copy the Bloodpack.wad into the Doom2 install directory.Ģ- Go in a DOS-window to the Doom2 install directory.ģ- Type the following: "doom2.exe -file bloodpak.wad" (without quotation marks).Īt last hit Enter. It should work with every engine that supports vanila Doom-maps. Best of all works Bloodpack with the Doomsday-engine (JDOOM), ZDOOM, GZDOOM, Skulltag, Risen3d and many more. You need a game-engine like the original DOS version of Doom2 (the DOS version is not recommended, because it causes crashes in some maps). (If not available, it also works with the wad files from the Addons ("Evilution" and "The Plutonia Experiment"). ![]() You need also the doom2.wad file (can be found in the installation directory of Doom2). At first you need the Bloodpack wad file. Playable with doomsday, zdoom, doom2, etc.īloodpack on moddb: Installation / What do you need? ![]()
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